Interface



a. Story window
- The game takes place in this window. The characters will interact and their dialogues will be played through audio as well as seen visually through text.

b. Korean - English translation
- For all of us that can't understand Korean, this is the bar to study! Here the phrases will one by one load when the dialogue is spoken. You'll get to see English along side the Korean as well as hearing the Korean in a slower and more audible voice.

c. Acquired words
- When you move onto the next phrase, the past phrase is broken down and listed here. To get a refresher of the meaning of a specific word you can then go back to this list, selecting the word will bring it back up in the translation bar to study.
 
     
                                             Brendan Coyle © 2006